O truque inteligente de The First Berserker: Khazan que ninguém é Discutindo
O truque inteligente de The First Berserker: Khazan que ninguém é Discutindo
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Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was pelo room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.
3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right
But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.
Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.
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Não sei se isso foi por questãeste intencional de design ou resultado do um erro, contudo tenho a impressão por de que muitos vão chegar nesse ponto da aventura e se sentir frustrados através “surpresa” que este estúdio preparou — mas vale a pena insistir 1 pouco para atravessar dela.
For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike
Recomendo a aventura para todos de que procuram 1 game de ação desafiante, usando visuais do anime atraentes e 1 desempenho Porreiro e que não vai “derreter” seu PC nos momentos Muito mais intensos.
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing The First Berserker: Khazan to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
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A reviravolta de que temos no meio da história era extremamente esperada e a única maneira dela continuar, tornando tudo previsível demais e sem criatividade pelo roteiro.